Home Resume Projects About Mee-mail me

 

Click to Download

Mark Walker

Local Address
5025 E. Pacific Coast Hwy, Apt. P106
Long Beach, CA 90804
(562) 342-6968
markwalker@codemarked.com

OBJECTIVE:  
A position as a computer game programmer or applications software programmer.

EDUCATION:
Bachelor of Software Engineering
University of Advancing Technology, Tempe, AZ 
Degree April 2006. 3.6/4.0 GPA

COMPUTER SKILLS:
C/C++, VB, DirectX, and OpenGL
Aurora Engine (NWN)
SQL and ASP/ASP.NET

RELATED COURSE WORK:
C++ Programming I & II Game AI Concepts
Data Structures I & II Multiplayer Game Programming
Visual Basic Programming I & II Object Oriented Design
Game Development in C++ Level Design
Graphical Programming: OpenGL Applied Game Theory
        
PROFESSIONAL EXPERIENCE:
Lead Programmer (September 2005 - October 2006)
Neverwinter Nights module (“Torn Asunder”), Tempe, Arizona
Programmed in Aurora Engine (Java/C like)
Created cutscenes and programmed dungeons (puzzles) and in-game events
Created a more flexible substitute for the default WalkWaypoints script
Enhanced default henchman AI to recognize/heal petrification and use elemental  magic based on enemy strengths and weaknesses

Co-Developer (July 2005 - August 2005)
Black Shadow, Tempe, Arizona
Vertical shooter programmed in DirectX/C++
Created Sprite Class, Gun Class, and numerous other portions of the project
Developed an algorithm allowing the firing of a weapon at any angle with  floating-point X and Y velocity (credited in Beginning Java 5 Game Programming  by Jonathan S. Harbour)

PREVIOUS EMPLOYMENT:
Cashier/Cook/Janitor, Stateline Dairy Queen, Niles, MI, (1999 - 2003)

MEMBERSHIPS:
International Game Developers’ Association


 


|Home| |Resume| |Projects| |About Me|